Lazaro Ibanez is an analytical, hands-on, and business-minded technical product manager; with strong experience in fintech, banking, automotive, and telecommunications. Where he has led the implementation of B2B and B2C applications on the Web, iOS, and Android.
He has proven cross-functional leadership in taking products from concept to market. Covering aspects of monetization, product design, and customer development, allowing him to develop deep knowledge of product roadmaps.
Additionally, he has worked in dynamic environments, following agile and waterfall methodologies. Working with the teams, Dev, DevOps, Product Strategy, UX, CX, Marketing, and Legal, achieving outstanding product results and maximizing customer value.
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Have you ever watched the movie Ready Player One? It is a 2018 American science fiction film directed by Steven Spielberg. Set in 2045, much of humanity uses the OASIS, a virtual reality simulation, to escape the real world.
It seems that we will not need to wait till 2045 to go deep into a virtual reality simulation. Facebook CEO Mark Zuckerberg has told his employees that the future of the company would go far beyond its current project of building a set of connected social apps. Instead, he said, Facebook would strive to build a maximalist, interconnected set of…
A roadmap is a high-level strategic document that defines a goal or desired outcome and includes the major steps or milestones needed to reach it.
If you want to know a little more about roadmaps, the following article is a good start:
The construction of a good roadmap requires a lot of effort. One of the biggest disadvantages of this form of planning, is that they get out of sync very easily, the longer they are, the higher the probability to get out of sync.
The product roadmaps allow for the most important goals to be developed, which also means…
A Personal Map is a Management 3.0 technique designed to make it easier for you and your team to get to know your colleagues better.
Wait… What? Management 3.0? What is this?
Management 3.0 is an ever-changing collection of proactive leadership games, tools, and practices to help any worker to manage the organization.
Knowing your colleagues is not just about talking about a Marvel movie, it’s about the team talking about their personal lives. Therefore it is easier for them to empathize together. …
A highly efficient Scrum Team self-manages and creates value on a regular basis. They have some decision-making power, take full ownership of their work, and are continuously working to improve themselves and the agile value delivery process.
A Scrum Team needs three specific roles: Scrum Master, Product Owner, and the Development Team. And because Scrum Teams are cross-functional, the development team includes all the necessary roles to be self-sufficient, testers, designers, UX specialists, architects, and DevOps engineers in addition to developers.
The Scrum Master serves the Scrum Team and the organization in understanding the theory, practices, rules, and values. …
Velocity is a measure of the amount of work a team can tackle during a single Sprint.
If you are not familiar with this concept, the following article can help you:
There are moments where managers have asked questions like:
If two teams have similar skillsets and have the same number of members, shouldn’t their velocities be similar?
Team Red’s Velocity is 2 times that of Team Blue’s — shouldn’t Team Red work on the remaining Product Backlog Items for faster delivery?
Each team uses its internal consensus to estimate the size of tasks at hand. Such sizing of efforts…
The burndown helps you to visualize the process of how quickly the team is developing the customer’s user stories. It is a visual way to quickly see how much work has been done, how much work remains, the team’s velocity, and the expected completion dates.
A burndown chart is a graphical representation of work left to do versus time.
The work that needs to be done, the product backlog, is on the vertical axis, and the horizontal axis is the time to finish the outstanding work. It can be used to predict when all of the work will be completed.
Evidence-Based Management (EBM) is a framework developed by Scrum.org to help organizations measure, manage, and increase the value they add to their product release. EBM starts by defining the overall value of a product in four main key areas, that contribute to an organization’s ability to deliver business value:
Current Value (CV): Measures value delivered to the customer or user today. Measurements include:
Unrealized Value (UV): Measures value that could be realized by meeting all potential needs of the customer or user. Measurements include:
The Scrum teams are self-organized highly efficient machines created to generate value. Are all the Scrum teams like this? Are there any conditions to have this perfect delivery machine? I would say that these three activities need to happen:
One of the advantages of agile is that brings the most valued product functionality, to stakeholders, clients, and businesses faster than other development methodologies. This is possible by effectively and consistently prioritizing the user stories.
The act of prioritizing the Product Backlog, as a part of the backlog refinement process, is one of the most important activities in agile software development. This is required to organize the user stories, bugs, and technical debt tasks… present on the Product Backlog, into a sequence which the developers can choose from during sprint planning.
The most common influencing factors for prioritizing product backlog…